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Explore our STEM Curriculum!

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We offer Three Bundles for all courses (Basic, Standard, and Premium)

Topics Covered: 

Kindergarten:

  • Properties of Matter (Intro)
  • Heredity and Adaption (Intro)
  • Energy (Intro)
  • Science and Technology (Intro)

Grade 1:

  • Forces and Motion
  • Structure and Function (Basic needs of Plants and Animals)
  • Structure and Function (Life Cycles)
  • Science and Technology (Measurement)

Grade 2:

  • Properties of Matter (Solids, Liquids, and Gases)
  • Structure and Function (Soil & Plants)
  • Science and Technology (Nutrition)

Grade 3:

  • Properties of Matter: States of Matter and Soggy Paper
  • Heredity and Adaption (Adaption to habitats - Plants and Animals)
  • Energy in Earth's system: Water

Grade 4:

  • Core Scientific Inquiry
  • Energy Transfer and Transformation
  • Matter and Energy in Ecosystems: Wetlands
  • The changing Earth: Earth Material
  • Science and Technology (Magnetism and Electricity)

Grade 5:

  • Light
  • Sense Perception (Sight & other senses)
  • Earth, Moon, and Sun.
  • Ecosystems (Food Chains and Food Webs - Connecticut Ecosystems - Organisms)
  • Forces and Motion
  • Innovations

Grade 6:

  • Weather and Climate
  • Matter Phases
  • Cells
  • Microbes
  • Human Musculoskeletal System
  • Plants

Grade 7:

  • Circulation, Respiration, Excretion
    - Structure and Function
    - Defense Against Disease
  • Geology
    - Plate Tectonics
    - Erosion and Glaciation
    - Basic Rock Types and Rock Formation
  • Connecticut Water Resources: Fresh Water
    - Salt Water
    - Septic and Sewer Systems
  • Forces and Motion
    - Forces: Friction, Buoyant, Gravitational
    - Newton’s Laws of Motion
    - Momentum, Speed, and Acceleration
  • Work and machines
    - Forces and Work
    - Simple Machines
  • Structures (Bridges)
    - Structural Shapes and Materials
    - Bridge Designs

Grade 8:

  • Astronomy
    - Planetary Motion
    - Gravity in space
  • Chemistry
    - Atoms, Elements, Compounds
    - The Periodic Table of Elements
  • Life Processes
    - Life Processes in the Cell
    - Respiration vs. Photosynthesis
    - Human Nervous System and Senses
    - Human Digestive System
  • Genetics
    - Mendel’s Principles
    - Punnett Squares
    - Pedigree
    - Genetic Disorders
  • Electromagnetic Systems
    - Static Electricity
    - Current Electricity
    - Magnetism
  •  Light and Sound
    - Waves
    - Light
    - Sound
  •  Forensic Science

Grade 9-12:

  • Scientific Method/Evolution
  • Metric System
  • Basic Chemistry
  • Energy Flow
  • Transport
  • Cell
  • Photosynthesis
  • Cellular Respiration
     websites
  • Meiosis
  • DNA Technology
  • Evolution and
    Natural Selection
  • Science Skills
  • Atomic Structure
  • Carbon Chemistry
  • Properties of Matter
  • Buoyancy: Archimedes’ principle
  • States of Matter
  • Fluid Pressure
  • Nature of Science
  • Stars and Galaxies
  • Earth as a System
  • Environment Resources
  • Plate Tectonics
  • The Ocean Floor
  • Mountain Building
  • Biology and You
  • Chemistry of Life
  • Ecosystems
  • Populations and
    Communities
  • Cell Structure
  • Cell Growth and
    Division
  • Meiosis and Sexual
    Reproduction
  • Mendel and
    Heredity
  • DNA, RNA, and
    Proteins
  • Evolutionary
    Theory
  • Bacteria and
    Viruses

 

 

Scratch:

 Beginner

Introduction to programming

  • What is programming
  • Choosing characters and backgrounds.
  • Painting and Editing characters
  • X & Y Coordinates
  • Loops
  • Sensing keys
  • If and if then else statements

Intermediate

  • Making variables (timer, score,….etc)
  • Uploading and downloading characters and backgrounds.
  • Arithmetic operations
  • The concept of cloning.

Advanced 

  • Blocks and functions
  • Creating lists
  • Physics and gravity

Python

Beginner

Introduction to programming

  • Printing strings
  • variables
  • User inputs.
  • If/else
  • While Loops
  • Comparison operators
  • Arithmetic operators
  • Comparison Operators

Intermediate

  • For loops
  • Math methods.
  • Blocks and functions
  • Creating lists and arrays

Advanced 

  • 2d arrays
  • Classes
  • File handling (reading and writing files)
  • String manipulations.
  • Importing from the Library

Engineering:

 

  • Unit 1: Designing Windmills:
  • the engineer design process
  • what is engineering
  • mechanical engineering
  • activities:
  • Testing sail design
  • Designing a balloon car
  • Designing a windmill

 

  • Unit 2: balance and force:
  • Actions and reactions.
  • Pushing and pulling.
  • Types of bridges.
  • Activities:
  • Building a Suspension bridges
  • Building Beam bridges
  • Building Arch bridge
  • Designing a hydraulic lift.

 

  • Unit 3 : Simple machines
  • What is a simple machine
  • The concept of force.
  • Types of simple machines
  • activities
  • Levers
  • Designing a movable Pulley
  • Seesaw
  • Inclined plane
  • Wheel and axle

 

  • Unit 4: designing parachutes
  • Aerospace engineering
  • How parachutes work.
  • air resistance and gravity.
  • activities
  • Designing a parachute.
  • Glider plane project
  • Making a mini rocket

Kindergarten:

  • Module 1: Numbers to 10
    Module 2: Two-Dimensional and Three-Dimensional Shapes
    Module 3: Comparison of Length, Weight, Capacity, and Numbers to 10
    Module 4: Number Pairs, Addition and Subtraction to 10
    Module 5: Numbers 10–20 and Counting to 100
    Module 6: Analyzing, Comparing, and Composing Shapes

Grade 1:

  • Module 1: Sums and Differences to 10
    Module 2: Introduction to Place Value Through Addition and Subtraction Within 20
    Module 3: Ordering and Comparing Length Measurements as Numbers
    Module 4: Place Value, Comparison, Addition and Subtraction to 40
    Module 5: Identifying, Composing, and Partitioning Shapes
    Module 6: Place Value, Comparison, Addition and Subtraction to 100

Grade 2:

  • Module 1: Sums and Differences to 100
    Module 2: Addition and Subtraction of Length Units
    Module 3: Place Value, Counting, and Comparison of Numbers to 1000
    Module 4: Addition and Subtraction Within 200 with Word Problems to 100
    Module 5: Addition and Subtraction Within 1000 with Word Problems to 100
    Module 6: Foundations of Multiplication and Division
    Module 7: Problem Solving with Length, Money, and Data
    Module 8: Time, Shapes, and Fractions as Equal Parts of Shapes

Grade 3:

  • Module 1: Properties of Multiplication and Division and Solving Problems with Units of 2–5 and 10
    Module 2: Place Value and Problem Solving with Units of Measure
    Module 3: Multiplication and Division with Units of 0, 1, 6–9, and Multiples of 10
    Module 4: Multiplication and Area
    Module 5: Fractions as Numbers on the Number Line
    Module 6: Collecting and Displaying Data
    Module 7: Geometry and Measurement Word Problems

Grade 4:

  • Module 1: Place Value, Rounding, and Algorithms for Addition and Subtraction
    Module 2: Unit Conversions and Problem Solving with Metric Measurement
    Module 3: Multi-Digit Multiplication and Division
    Module 4: Angle Measure and Plane Figures
    Module 5: Fraction Equivalence, Ordering, and Operations
    Module 6: Decimal Fractions
    Module 7: Exploring Multiplication

Grade 5:

  • Module 1: Place Value and Decimal Fractions
    Module 2: Multi-Digit Whole Number and Decimal Fraction Operations
    Module 3: Addition and Subtraction of Fractions
    Module 4: Multiplication and Division of Fractions and Decimal Fractions
    Module 5: Addition and Multiplication with Volume and Area
    Module 6: Problem Solving with the Coordinate Plane

Grade 6:

  • Module 1: Ratios and Unit Rates
    Module 2: Arithmetic Operations Including Dividing by a Fraction
    Module 3: Rational Numbers
    Module 4: Expressions and Equations
    Module 5: Area, Surface Area, and Volume Problems
    Module 6: Statistics

Grade 7:

  • Module 1: Ratios and Proportional Relationships
    Module 2: Rational Numbers
    Module 3: Expressions and Equations
    Module 4: Percent and Proportional Relationships
    Module 5: Statistics and Probability
    Module 6: Geometry

Grade 8:

  • Module 1: Integer Exponents and Scientific Notation
    Module 2: The Concept of Congruence
    Module 3: Similarity
    Module 4: Linear Equations
    Module 5: Examples of Functions from Geometry
    Module 6: Linear Functions
    Module 7: Introduction to Irrational Numbers Using Geometry

Grade 9:

  • Module 1: Relationships Between Quantities and Reasoning with Equations and Their Graphs
    Module 2: Descriptive Statistics
    Module 3: Linear and Exponential Functions
    Module 4: Polynomial and Quadratic Expressions, Equations and Functions
    Module 5: A Synthesis of Modeling with Equations and Functions

Grade 10:

  • Module 1: Congruence, Proof, and Constructions
    Module 2: Similarity, Proof, and Trigonometry
    Module 3: Extending to Three Dimensions
    Module 4: Connecting Algebra and Geometry through Coordinates
    Module 5: Circles with and Without Coordinates

Grade 11:

  • Module 1: Polynomial, Rational, and Radical Relationships
    Module 2: Trigonometric Functions
    Module 3: Functions
    Module 4: Inferences and Conclusions from Data

Grade 12:

  • Module 1: Complex Numbers and Transformations
    Module 2: Vectors and Matrices
    Module 3: Rational and Exponential Functions
    Module 4: Trigonometry
    Module 5: Probability and Statistics

Chess Beginners Curriculum

The plan goes over 16 classes as follows:

  • A brief history of the game (an Introduction) and the board set up.
  • The chess pieces, their movement, and their space coverage!
  • Pieces’ value, Attacking and Capturing.
  • Defending the attacked pieces.
  • The purpose of the game (Check vs Checkmate).
  • Basic Checkmate Ideas and Patterns.
  • Memorizing and Calculating (Beginners level).
  • The difference between a Checkmate and a stalemate.
  • Special moves and when to apply them! (Castling – promotion – en-passant)
  • Basic Strategy:
  • Openings and Critical Thinking.
  • Middle game and how to win exchanges (planning ahead)
  • Trades and how to count
  • Prophylactic Thinking! find out your opponent’s plan.

Basic Tactics:

  • Skewers or the X-Ray.
  • Discovered attacks.
  • Double attacks.
  • Other ways to Not lose the game! (Perpetual Check, Three-Fold Repetition, and the 50-Move Draw)
  • The Endgame
  • Endgame patterns
  • Pawns endgame (the opposition)
  • Rooks endgame
  • Queen + king vs a king Endgame.
  • Chess Notation and how to play with the clock
  • Review and a tournament.

 

Intermediate & Advanced level curriculum

The Curriculum goes as follows:

  • Attacking the king
  • Pieces power
  • Misplaced pieces
  • Improving piece position
  • Advantage of the exchange
  • Pawns structure
  • Central pawns
  • Playing with a pawn less
  • Outposts
  • The initiative
  • Open Files
  • Back Rank Attack
  • Planning (creating your own future)
  • When you can’t think of a plan
  • Space advantage and maneuvering
  • Good and Bad Bishops
  • Falling into traps
  • Ignoring Threats
  • Some opening traps
  • Checkmates in 1-2-3-4
  • Review and a tournament
reham youssef

My experience at Geminds has been exceptional! The staff members are extremely professional, qualified, personable, and relatable. Their programs are highly personalized, with an emphasis placed upon converting the student’s targeted areas for improvement, into those of strength and success. They continually assess the students’ progress, and seek input from individualized program, to provide the highest quality

Reham Youssef
marlin morkos

Geminds has the best online tutor sessions, they have the most friendly, knowledgeable, and special way of tutoring. My tutor, George Gawargi is the best! He is very competent, very kind, and patient. He has helped me a lot. I highly recommend him.

Marlin Morkos